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 Multi-mob tanking

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kalandrielle
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kalandrielle


Posts : 198
Join date : 2008-02-03
Age : 44
Location : Montreal, QC, Canada

Multi-mob tanking Empty
PostSubject: Multi-mob tanking   Multi-mob tanking Icon_minitimeWed Feb 27, 2008 3:20 pm

Are you able to tank 1-2 mobs without any issue, but have a hard time with 3+ targets? Let's face it, warriors need a lot of effort on the player's part to be able to effectively tank 3+ mobs at the same time without losing aggro on one or more of those mobs.

Here is a macro that I cobbled together that might just help you with that endeavour:

/script SetCVar("targetNearestDistance", 5)
/targetenemy
/startattack
/castsequence reset=6 Devastate, Thunder Clap, Cleave, Devastate
/cast Shield Block
/cast Revenge
/use < trinket name >


What this macro does is let's you, with every click on it, switch to another target, hit it with either Devastate, Thunder Clap, or Cleave; attempt to use Shield Block if it's available, attempt to use Revenge if it's available, and attempt to use a trinket if available (ie.: Gnomeregan Autoblocker, Dabiri's Enigma, etc...)

I'll break it down for you in case you want to make tweaks or changes to it.

/script SetCVar("targetNearestDistance", 5
This line will limit the distance to which you can target an enemy with every click to 5 meters (ie.: melee range).

/targetenemy
This line essentially does the same as tabbing through the enemies in front of you every time you click the macro.

/startattack
Pretty self explanatory I think. It starts you attacking on your current target.

/castsequence reset=6 Devastate, Thunder Clap, Cleave, Devastate
This line specifies that you cycle through the abilities Devastate, Thunder Clap, Cleave and Devastate in that order with every click and it resets the sequence every 6 seconds.

/cast Shield Block
/cast Revenge

With this, you will block and revenge every time it's available.

/use < trinket name >
Will pop whatever trinket you specify if it is not on cooldown.
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